User Guide Basic knowledge.


Increasing Resources

The main objective of the game is to launch attacks on enemy territories by producing war vehicles, and for that, we need to acquire the resources that allow us to produce war vehicles. There are three different resources in the game: Iron Mine, Gold Mine, and Oil.

In the game, resources can be increased in two ways. The first is by constructing the buildings that produce these resources. For example, you can construct the Iron Mine from the Construction section to produce iron, the Gold Mine to increase gold production, and the Oil Refinery to increase oil production.

Your resources will continue to accumulate even if the game page is not open. Production continues even if your browser is closed!

Each region has its own resources, and you can view the resources specific to that region in the Headquarters section. In the image above, you can see the amounts of Iron, Gold, and Oil. The most important thing to remember is to maintain a balance in the Energy level while increasing production quantities.

Energy: Energy is required for production in the game, and it can be generated in two ways.

  • By increasing the level of the Hydroelectric Power Plant.
  • By increasing the level of the Thermal Power Plant.

The numbers shown as 0/0 indicate the available energy amount and your current energy production, respectively.

Region Information

In the game, each player has at least one region, and over time, it will be possible to capture other regions using the Mobile Construction Vehicle. You can view the information about the region you currently control in the Headquarters section.

Zone Information Screen
Coordinates
It shows your coordinates on the map, each region in the game has X:Y coordinates.
Dimension
Size determines the maximum limit of structures that can be installed in the zone, indicated as Existing Structure Levels / Maximum Area. If you have reached the maximum size in your area, you cannot build any more structures.
Heat
Each region has its own minimum and maximum temperature values, This temperature directly affects the size and amount of ruins in the region.

Experience is a factor that affects the outcomes of battles. As your experience increases, your success rate in battles also increases. You gain experience points as you participate in battles, and if you win the battles, you earn more experience points.

Total Score shows the total points you have earned in the game. You earn points based on the resources you spend on construction, research, or unit production in your faction. To have information about your position in the game, you can track the total number of players and your ranking position from the region management page.

Ranking Position shows your position in the game.

Total Players indicates the number of players registered in your faction.

Construction Score displays the points you have obtained from constructions in the game.

Research Score shows the points you have obtained from research in the game.

Unit Score indicates the points you have obtained from producing units in the game.

Abandoning a Region: In the game, as a rule, you can capture up to 4 new regions in addition to your initial region. In the later stages of the game, it may be necessary for you to abandon one of the regions you have captured as part of your war or defense strategy. This is entirely up to your discretion. This menu is used to abandon your region. To abandon a region, you need to first access the "Region Management" menu of the region you want to abandon. Before Abandoning a Region, you must meet the following conditions:

  • All movable units must be relocated to other regions before abandoning a region.
  • A region under attack cannot be abandoned.
  • A region with ongoing construction activities cannot be abandoned.
  • A region with ongoing research activities cannot be abandoned.

Production / Construction Queue

This is the section where you can follow the ongoing Constructions and Produced Units in the region, Also, the currently ongoing Research is also listed in this section independent of the region. Since only 1 unit can be produced at a time in a region, the units that are queued wait until the previous units are produced.

The production status of items during production is updated live.

War/Unit Activities

You can view and manage attacks on your area, resource transfers, deployments and troops moving from your area in this area.

Between Combat and Troop Activities, you can cancel your own at any time, If your Radar and Spy Plane Level is high enough, it is also possible for you to see the contents of the troops sent by your enemies.